Lately, I’ve been playing around with low-poly versions of my 3D models to simplify my workflow. It’s been a huge help for quick previews and blocking out scenes before diving into details. But I’m curious how do you all approach this? Do you have any go-to techniques for reducing complexity without losing the essence of the model? Especially interested in how you balance detail where it matters while keeping the rest lightweight. Any tips or tools that make the process smoother? Would love to hear your experiences!