I’m an academic advisor, but I also have a side interest in gaming and virtual reality. Lately, I’ve been wondering how principles from gaming could be applied to a field like transportation planning. For example, could the way games simulate complex systems or encourage user engagement through feedback loops offer any insights for modeling traffic flow or public transit use? I’m curious if anyone has seen practical examples or has ideas on bridging these seemingly different worlds. What gaming mechanics do you think could make planning tools more intuitive or public consultations more interactive?