Comparing the Storytelling of Disco Elysium to Investigative Journalism

I’ve been mulling over something lately and would love to hear your thoughts. Games like Disco Elysium really dig into a character’s psyche and the world around them, peeling back layers through dialogue and choices. It feels immersive in a way that sticks with you. On the other hand, investigative journalism uncovers real-world truths, often driving tangible change. Both seem to aim for depth and impact, but through such different methods one is interactive fiction, the other grounded in reality. Do you think one approach resonates more deeply, or do they serve such different purposes that comparing them misses the point? I’m curious how others see this, especially from a storytelling perspective.