Lately, I’ve noticed more games incorporating destructible environments, and it’s got me wondering what’s the real appeal here? Is it about adding a layer of realism, or is it purely for the fun of watching things break apart? I’m curious to hear how others feel about this trend. Does it enhance your experience, or does it sometimes feel like a distraction? Personally, I love the idea of a world that reacts to your actions, but I wonder if it’s always executed in a way that adds depth to the gameplay. What do you think? Are there any games that have done this particularly well or maybe not so well?